Bugfix
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@ -166,7 +166,7 @@ function AutoQueueBG:BuffDuration(unit, buffName)
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if expirationTime == nil then
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return 0
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else
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return (GetTime() - expirationTime)
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return -1 * (GetTime() - expirationTime)
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end
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end
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@ -194,7 +194,7 @@ function AutoQueueBG:BuffPlayers()
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local unit = "raid" .. i
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if AutoQueueBG:CheckRaidMember(unit) then
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local spellName = GetSpellInfo(GSDK_ID)
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if AutoQueueBG:BuffDuration(unit, spellName) < 15 then
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if AutoQueueBG:BuffDuration(unit, spellName) < 15000 then
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AutoQueueBG:BuffPlayer(unit, GSDK_ID)
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return;
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end
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